
Child of Ruin
single-player 3D isometric narrative RPG Level
2024
single-player 3D isometric narrative RPG Level
2024
4x4Km Competitive 50 VS 50 FPS Level
2024
Interior Competitive 50 VS 50 FPS Level
2024
4x4Km Competitive 50 VS 50 FPS Level
2022/2023
My name is Logan Kocot, and I am a level designer. I'm also a programmer, gamer, tabletop player, Eagle Scout, and a musician.
For the past 3 years, I've been contributing to the Galactic Contention passion project, and will also be publishing a game to Steam.
Additionally, this Spring, I graduated with my Bachelor’s in Honors Computer Science, and a minor in Mathematics. This helps me to be more
self-sufficient in my workflow, and makes it easier to coordinate with the fine folks working over in engineering.
Overall, I love working with a team to create something for people to enjoy, that we otherwise would not have been able to create on our own.
Thanks for visiting, and I look forwards to talking with you!